It may seem silly to snatch up the music of a game I don’t even own (honestly, I’m not sure my system could handle it), but sometimes it’s worth it. Frank Klepacki carries on the proud, if unorthodox, tradition of tracking a wargame with some serious techno beats that wouldn’t be out of place in the club scene. The smooth groove of “Lone Trooper” and the slow-building jam of “Scouting” are some of the finest techno cuts I’ve heard, game or no game. “Mutants” kicks off with the slimiest slice of modern funk I’ve heard in a long time, and the menacing “Approach” track echoes the ticking clock percussion of some of the better cues from John Williams’ JFK score. “What Lurks” is a bit reminiscent of Klepacki’s best work from Dune 2000. While Tiberian Sun itself didn’t get the warmest reception from the PC gaming community (as well as a few Command & Conquer purists who balked at the transition from overhead 2-D graphics to a 3-D look), the soundtrack is right on the money – whether you’re listening to it in the car or blasting away at the legions of NOD.
- Timebomb (2:07)
- Pharotek (4:41)
- Lone Trooper (4:42)
- Scouting (4:17)
- Infrared (4:31)
- Flurry (4:15)
- Mutants (4:15)
- Gloom (4:01)
- Heroism (4:03)
- Approach (4:43)
- Dusk Hour (4:18)
- The Defense (4:05)
- Mad Rap (4:32)
- Valves (4:22)
- What Lurks (5:17)
- Score (1:49)
Released by: Westwood Studios / Electronic Arts
Release date: 1999
Total running time: 65:58