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1972 4 quarters (4 stars) Arcade arcade games only Atari Available In Our Store P Paddle / Rotary Knob Sports Tennis

Pong

1 min read

PongBuy this gameThe Game: Avoid missing ball for high score.

(No, really!) (Atari, 1972)

Memories: Which came first, the chicken or the egg? And who hatched that egg (or fried that chicken) first – Atari founder Nolan Bushnell or inventor Ralph Baer, who licensed to Magnavox his concept for a dedicated video tennis game that could be hooked up to a TV set? [read more]

Categories
1973 2 quarters (2 stars) Arcade arcade games only Atari Paddle / Rotary Knob R Sports Volleyball

Rebound

2 min read

ReboundThe Game: Live in glorious black & white, it’s the first-ever game of video volleyball! Two players square off – well, okay, rectangle off – against each other as horizontal Pong paddles situated on either side of a dotted-line “net.” The ball drops out of mid-air toward one player or the other, who must move into place to (hopefully) bounce the ball into the right direction. It may take a couple of tries to get the ball over the net, but don’t let it take three bounces or you forfeit a turn (and a point). (Atari, 1973)

Memories: Created on a hardware with a very similar architecture to that of Pong, Rebound was Atari’s first attempt to think outside the Pong box. Obviously, there are similarities: Pong paddles stand in for volleyball players, and the ball and “net” graphics are familiar enough to anyone who’s ever laid eyes on Pong. But where Pong only needed to simulate artificial action and reaction, Rebound actually has a tougher job: simulating real live gravity. But Rebound‘s gravity is a bit unpredictable and not quite authentic. Sure, volleyballs have been known to go astray, but Sir Isaac Newton would be left reeling by Rebound‘s first-ever video game simulation of real physical laws. [read more]

Categories
...at home 1975 2 quarters (2 stars) Dedicated System Magnavox / N.A.P. O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 100

Odyssey 100The Game: A simple version of video ping-pong; players use three knobs, one to control horizontal movement, one to control vertical movement, and a third to control the “English” or spin of the ball. (Magnavox, 1975)

Memories: Caught flat-footed by the success of Atari‘s Pong home console, Magnavox found itself struggling to hang onto the very market that Ralph Baer‘s original Odyssey console had created in the first place. Perhaps not surprisingly, Magnavox turned back to the Odyssey, not just for inspiration but to – at least in a limited fashion – put the machine back on the market. [read more]

Categories
...at home 1975 2 quarters (2 stars) Dedicated System Hockey Magnavox / N.A.P. O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 200

Odyssey 200Talk about upscale. The Odyssey 200, released not long after the Odyssey 100, added an extra game to the mix, bringing the machine’s built-in game total up to three. In addition to Tennis and Hockey/Soccer, the Odyssey 200 adds Smash, essentially a vastly simplified game of racquetball. (Magnavox seemed to feel that the extra game – and the slightly more sedate paint job on the casing – merited a whole new unit and model number.) [read more]

Categories
...at home 1975 3 quarters (3 stars) Dedicated System Hockey Magnavox / N.A.P. O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 300

Odyssey 300Taking Atari’s lead for the first time, the Odyssey 300 – in its bright yellow shell – saw the console abandoning the trio of horizontal/vertical/English controls that had been in place since the original Odyssey. In addition to mimicking the all-in-one controls of Atari’s Pong, Odyssey 300 – still boasting the standard Tennis, Hockey and Smash variations of its predecessors – introduced digital on-screen scoring. The Odyssey games were no longer reliant on the honor system: at 15 points, one player won the game. [read more]

Categories
...in the arcade 1 Button 1976 5 quarters (5 stars) Arcade arcade games only Atari Available In Our Store B Breaking Through Walls Paddle / Rotary Knob

Breakout

BreakoutBuy this gameThe Game: You’ve got a mobile paddle and – well, frankly, balls. But you don’t have a lot of balls at your disposal (am I the only one becoming a little bit uncomfortable discussing this?), so you have to make the best use of them that you can to knock down the rows of colorful bricks overhead. Missing one of your precious balls – and we all know how painful that can be – forces you to call another ball into play. Losing all of your balls, as you’ve probably guessed by now, ends the game. So, in essence, Breakout is a metaphor for life from the masculine perspective. (Atari, 1976)

Memories: The year was 1976, and Atari’s founder, Nolan Bushnell, had an idea to revive the overmined “ball and paddle” genre: turn Pong into a single-player game, almost like racquetball, in which players must smash their way through a wall of bricks with a ball without missing that ball on the rebound. Bushnell was sure the idea would be a hit. [read more]

Categories
...at home 1976 Dedicated System Hockey Magnavox / N.A.P. No Rating O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 500

Odyssey 500With the same trio of games as the Odyssey 400 – Tennis, Hockey/Soccer and Smash – the Odyssey 500, released in 1976 by Magnavox, would appear to not be much of an upgrade, but in fact, it’s an absolutely critical turning point for home video games: the Odyssey 500 did away with squares and rectangles to represent the player, and introduced character sprites – hardware-generated characters that roughly mimicked the shape of a human being. [read more]

Categories
...at home 1 Button 1976 3 quarters (3 stars) Fairchild Channel F Fairchild Semiconductor Game Systems Hockey Joystick Paddle / Rotary Knob Sports T Tennis

Tennis / Hockey

TennisThe Game: Activated by leaving a cartridge out of the slot, powering the system up and pressing one of the selector keys, Tennis and Hockey are built into the system. Timed games can be selected, and the traditional rules of each sport apply. (Fairchild, 1976)

Memories: An interesting indicator of how new the idea of interchangeable cartridges were, Channel F featured two built-in games as well. If a Channel F owner bought the machine but never bothered with any of the game cartridges, he could still enjoy the console. It’s really no surprise, then, that Fairchild fell back on some standard-issue video game ideas – nothing obscure for Channel F’s built-in games. [read more]

Categories
...at home 1976 3 quarters (3 stars) Dedicated System Hockey Magnavox / N.A.P. O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 2000

Odyssey 2000After the baffling backward step of the Odyssey 400, Magnavox’s Odyssey 2000 saw a return to the Pong-inspired, single-paddle control scheme, with digital scoring restored as well – Magnavox had decided to rest the Brown Box design (and the subsequent variations on it) permanently in favor of, once again, the General Instruments AY-3-8500 “Pong on a chip” processor. Packaged in a red casing, this would be the last anyone would see of the smoothly rounded-off, integrated Odyssey console. The next system to bear the name would return to its roots – with wired controllers that weren’t necessarily stuck to the main console – and look forward, with a futuristic new design that stands up even today. [read more]

Categories
...at home 1976 4 quarters (4 stars) Dedicated System Hockey Magnavox / N.A.P. O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 3000

Odyssey 3000It adds nothing to the Odyssey 2000’s “four action-packed video games,” but the Odyssey 3000 is a quantum leap in the design aesthetic of the console itself. Finally breaking away from the basic casing design that had been in place since the Odyssey 100, Odyssey 3000 packs four games (well, really just three plus a Tennis “practice mode”) into a sleek, futuristic-looking black wedge with highlights that almost anticipate – believe it or not – the look of the computer screens in Star Trek: The Next Generation (though to be more realistic, it may have been influenced by the design line of Atari’s Fuji logo). The controllers are detachable but hardwired, and nestle snugly into the console itself. [read more]