Categories
1973 2 quarters (2 stars) Arcade arcade games only Atari Paddle / Rotary Knob R Sports Volleyball

Rebound

2 min read

ReboundThe Game: Live in glorious black & white, it’s the first-ever game of video volleyball! Two players square off – well, okay, rectangle off – against each other as horizontal Pong paddles situated on either side of a dotted-line “net.” The ball drops out of mid-air toward one player or the other, who must move into place to (hopefully) bounce the ball into the right direction. It may take a couple of tries to get the ball over the net, but don’t let it take three bounces or you forfeit a turn (and a point). (Atari, 1973)

Memories: Created on a hardware with a very similar architecture to that of Pong, Rebound was Atari’s first attempt to think outside the Pong box. Obviously, there are similarities: Pong paddles stand in for volleyball players, and the ball and “net” graphics are familiar enough to anyone who’s ever laid eyes on Pong. But where Pong only needed to simulate artificial action and reaction, Rebound actually has a tougher job: simulating real live gravity. But Rebound‘s gravity is a bit unpredictable and not quite authentic. Sure, volleyballs have been known to go astray, but Sir Isaac Newton would be left reeling by Rebound‘s first-ever video game simulation of real physical laws. [read more]

Categories
1974 2 quarters (2 stars) Arcade arcade games only Atari G Maze Specialized Controller Two Joysticks

Gotcha!

1 min read

Gotcha!The Game: Two players – one represented by a roving square and the other by a plus sign – roam the ever-changing halls of a maze. The object of the game is for one player to catch the other before time runs out; however, the maze’s ability to constantly reconfigure itself isn’t going to make that easy. (Atari, 1974)

Memories: Among Atari’s first major forays outside of Pong and its endless variations on Pong was Gotcha, a coin-op which can boast the historical first of being the first video maze game. But Gotcha also got stuck with what may be one of the weirdest control schemes ever devised, possibly purely for marketing considerations…and one still wonders what the thought process was behind it. [read more]

Categories
...at home 1975 2 quarters (2 stars) Dedicated System Magnavox / N.A.P. O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 100

Odyssey 100The Game: A simple version of video ping-pong; players use three knobs, one to control horizontal movement, one to control vertical movement, and a third to control the “English” or spin of the ball. (Magnavox, 1975)

Memories: Caught flat-footed by the success of Atari‘s Pong home console, Magnavox found itself struggling to hang onto the very market that Ralph Baer‘s original Odyssey console had created in the first place. Perhaps not surprisingly, Magnavox turned back to the Odyssey, not just for inspiration but to – at least in a limited fashion – put the machine back on the market. [read more]

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...at home 1975 2 quarters (2 stars) Dedicated System Hockey Magnavox / N.A.P. O Odyssey x00/x000 Paddle / Rotary Knob Sports Tennis

Odyssey 200

Odyssey 200Talk about upscale. The Odyssey 200, released not long after the Odyssey 100, added an extra game to the mix, bringing the machine’s built-in game total up to three. In addition to Tennis and Hockey/Soccer, the Odyssey 200 adds Smash, essentially a vastly simplified game of racquetball. (Magnavox seemed to feel that the extra game – and the slightly more sedate paint job on the casing – merited a whole new unit and model number.) [read more]

Categories
2 quarters (2 stars) Arcade D Driving First-Person Midway Racing Sports Steering Wheel

Datsun 280 ZZZAP!

1 min read

The Game: Get behind the wheel for a late-night drive – at high speeds! The only visual clues about the road ahead are the reflectors zooming past. Avoid going off the road and go the distance. (Midway, 1976)

Memories: In the wake of Nolan Bushnell’s gambit to topple the exclusive arcade distribution system (see the Phosphor Dot Fossils entry for Tank!), a clever move that would turn modern antitrust lawyers into a pack of baying wolves, direct copying of other companies’ arcade code and circuitry was off the table. Now the competition merely duplicated Atari‘s game concepts rather than every line of code. [read more]

Categories
...at home 1 Button 1977 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store Claiming Territory Game Systems home video games only Joystick S

Surround

SurroundBuy this gameThe Game: You and your opponent face off in an enclosed arena, controlling “leader blocks” which leave solid walls in their wake. You must not collide with your opponent’s block, its solid trail, or the walls of the arena. To win, you must trap the other player, or the computer-controlled block within your solid wake (or their own). (Atari, 1977)

Memories: Any Tron fan worth his weight in bits will know what part of that 1982 game (and movie) was inspired by Atari‘s Surround and other games of its ilk which had been in the arcade for some time. But if anything, the Light Cycle scenes and game stages that came down the pike later simplified the game to its core, for Surround actually has more twists – literally. [read more]

Categories
...in the arcade 1 Button 1978 2 quarters (2 stars) Arcade Collecting Objects Controller G Meadows Games Paddle / Rotary Knob Publisher / Manufacturer Rating Style Title Begins With Year

Gypsy Juggler

1 min read

Gypsy JugglerThe Game: One or more players take turns controlling the gypsy juggler, who is trying to keep his eggs in the air. Pressing the button releases another egg into the game, which the juggler much managed to keep in the air along with the previous eggs. If even a single egg splatters on the ground, a chick hatches and walks away disapprovingly, leaving the player with one less turn; the game ends when the player is out of turns. (Meadows Games, 1978)

Memories: After the success of Atari‘s Pong, other companies sprung up to copy that game and get a cut of the nascent coin-op video game market. In fact, many companies that would later become major players with original games got their start copying Pong, and earning the ire of Atari’s Nolan Bushnell, who referred to them as “the jackals” – presumably nipping at Atari’s heels and costing his company profits by selling their own knock-offs. [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) A Joystick Magnavox / N.A.P. Military Odyssey2 Planes Submarines Tanks

Armored Encounter! / Sub Chase!

Armored Encounter! / Sub Chase!The Game: War is pixellated, blocky hell on the Odyssey2! In Armored Encounter, two combatants in tanks circumnavigate a maze peppered with land mines, searching for the optimum spot from which to blow each other to kingdom come. In Sub Chase, a bomber plane and a submarine, both maneuverable in their own way, try to take each other out without blasting any non-combatant boats routinely running between them (darn that civilian shipping!). In both games, the timer is counting down for both sides to blow each other straight to hell. (Magnavox, 1978)

Memories: Armored Encounter! is a somewhat standard-issue variation on Atari’s Tank coin-op (which that company later used to launch the Atari VCS under the name of Combat), only with a vastly simpified map. [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store B Basketball Controller Game Systems home video games only Joystick Sports

Basketball

1 min read

BasketballThe Game: Two players each control one man in one-on-one, full-court action. Whoever has the highest score by a predetermined time limit wins. (Atari, 1978)

Memories: If you need a “before” and “after” picture to see how far video basketball has come, Atari’s Basketball – one of the earliest games published for the VCS – is an effective “before” snapshot. Atari had previously included a Pong-style basketball game as one of the selections on its dedicated Video Pinball console, and compared to that, Basketball is a quantum leap forward: the players are now represented by stick figures, not paddles, and there’s a very early attempt at an isometric 3-D representation of the court, possibly one of the very earliest 3-D perspectives attempted in home video games. [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store Baseball Controller Game Systems H home video games only Joystick Sports

Home Run

1 min read

Home RunBuy this gameThe Game: From the great American pastime to the great Atari pastime, the sport of baseball is boiled down to its bare essence in this early game for the Atari VCS. One or two players can play. In a one-player game, players start as the pitcher/outfielders (selecting different game variations will provide a different number of outfielders; the default is a single pitcher/outfielder), while the second player starts as the batter in two-player games. The rules are simple: three strikes mean you’re out, three outs mean it’s time to change sides, the player who gets more little digital dudes across home plate wins. (Atari, 1978)

Memories: In the context of RCA‘s Studio II Baseball cartridge, Home Run is actually quite the improvement. Rather than abstract rectangles and squares, Home Run‘s baseball players actually look, well, humanoid. But much like its predecessor, it doesn’t take long to figure out that Home Run wasn’t that much of a home run. [read more]