Categories
1972 4 quarters (4 stars) Arcade arcade games only Atari Available In Our Store P Paddle / Rotary Knob Sports Tennis

Pong

1 min read

PongBuy this gameThe Game: Avoid missing ball for high score.

(No, really!) (Atari, 1972)

Memories: Which came first, the chicken or the egg? And who hatched that egg (or fried that chicken) first – Atari founder Nolan Bushnell or inventor Ralph Baer, who licensed to Magnavox his concept for a dedicated video tennis game that could be hooked up to a TV set? [read more]

Categories
...in the arcade 1 Button 1976 5 quarters (5 stars) Arcade arcade games only Atari Available In Our Store B Breaking Through Walls Paddle / Rotary Knob

Breakout

BreakoutBuy this gameThe Game: You’ve got a mobile paddle and – well, frankly, balls. But you don’t have a lot of balls at your disposal (am I the only one becoming a little bit uncomfortable discussing this?), so you have to make the best use of them that you can to knock down the rows of colorful bricks overhead. Missing one of your precious balls – and we all know how painful that can be – forces you to call another ball into play. Losing all of your balls, as you’ve probably guessed by now, ends the game. So, in essence, Breakout is a metaphor for life from the masculine perspective. (Atari, 1976)

Memories: The year was 1976, and Atari’s founder, Nolan Bushnell, had an idea to revive the overmined “ball and paddle” genre: turn Pong into a single-player game, almost like racquetball, in which players must smash their way through a wall of bricks with a ball without missing that ball on the rebound. Bushnell was sure the idea would be a hit. [read more]

Categories
...at home 1 Button 1977 4 quarters (4 stars) Atari Atari 2600 VCS Available In Our Store C home video games only Joystick Military Planes Tanks

Combat

1 min read

CombatThe Game: Two players each control a fearsome armored fighting vehicle on a field of battle littered with obstacles (or not, depending upon the agreed-upon game variation). The two tanks pursue each other around the screen, trying to Buy this gameline up the perfect shot without also presenting a perfect target if they miss. In accordance with the laws of ballistics and mass in the universe of Saturday morning cartoons, a tank hit by enemy fire is bounced across the screen – sometimes right off the egde of the screen and into a corresponding position on the opposite side of the field – spinning at a very silly velocity, and battle begins anew. Other variations include biplane and jet fighter dogfights. (Atari, 1977)

Memories: Chances are, anyone who’s my age who is asked to remember their first video game console will tell you it was the Atari VCS – and their first game? Naturally, the one that came with the VCS: Combat, based on the 1974 arcade hit Tank! by Kee Games.

Kee Games? [read more]

Categories
...at home 1 Button 1977 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store Claiming Territory Game Systems home video games only Joystick S

Surround

SurroundBuy this gameThe Game: You and your opponent face off in an enclosed arena, controlling “leader blocks” which leave solid walls in their wake. You must not collide with your opponent’s block, its solid trail, or the walls of the arena. To win, you must trap the other player, or the computer-controlled block within your solid wake (or their own). (Atari, 1977)

Memories: Any Tron fan worth his weight in bits will know what part of that 1982 game (and movie) was inspired by Atari‘s Surround and other games of its ilk which had been in the arcade for some time. But if anything, the Light Cycle scenes and game stages that came down the pike later simplified the game to its core, for Surround actually has more twists – literally. [read more]

Categories
...in the arcade 1 Button 1978 4 quarters (4 stars) Arcade arcade games only Available In Our Store Breaking Through Walls G Namco Paddle / Rotary Knob Video Pinball

Gee Bee

1 min read

Gee BeeThe Game: It’s like pinball, but not quite. Not only are the bouncing-ball physics and bumpers of pinball present, but so are walls of bricks which, when destroyed, add to your score and sometimes redirect your ball in unpredictable directions. Pinball meets Breakout. (Namco, 1978)

Memories: If you’re wracking your brain trying to remember this game, don’t spend too much time – not that many gamers actually got to play it first-hand. It is, in fact, only in retrospect that Gee Bee‘s true historical significance has been revealed. [read more]

Categories
...in the arcade 1978 4 quarters (4 stars) Arcade arcade games only Atari Available In Our Store Breaking Through Walls Paddle / Rotary Knob S

Super Breakout

2 min read

Super Breakout4 quarters!The Game: You’ve got a mobile paddle and – well, frankly, balls. But you don’t have a lot of balls at your disposal (am I the only one becoming a little bit uncomfortable discussing this?), so you have to make the best use of them that you can to knock down the rows of colorful bricks overhead. In some games, there may be other, free-floating balls trapped in “cavities” in the bricks, and setting them loose will mean you’ll have several balls – and not all of them necessarily yours, disturbingly enough – to handle. Missing one of your balls – and we all know how painful that can be – forces you to call another ball into play. Losing all of your balls, as you’ve probably guessed by now, ends the game. So, in essence, Super Breakout is a metaphor for life from the masculine perspective. (Atari, 1978)

Memories: The sequel to Atari’s original Breakout coin-op, which actually enjoyed greater success at home on the Atari VCS than in the arcades, Super Breakout added some minor innovations to the original game, including the cavities (and their rogue balls) and the double-paddle (and the paddle length shortening by half when you knock a ball into the top of the playing field). Still fundamentally a black & white game, Super Breakout’s colorful bricks were achieved the old Magnavox Odyssey way: colored overlays on the screen itself. [read more]

Categories
...at home 0-9 1 Button 1978 4 quarters (4 stars) Atari Atari 2600 VCS Available In Our Store Claiming Territory Game Systems home video games only Isometric View Joystick

3-D Tic-Tac-Toe

1 min read

3-D Tic-Tac-ToeBuy this gameThe Game: If you’re not quite up to the challenge of playing 3-D chess with Mr. Spock, you can always try playing 3-D tic-tac-toe against the Atari 2600. Using your joystick, you position your pieces in an ongoing battle with the computer. But be careful – the machine is very wily about placing its pieces, and can often force you to head it off at one pass, only to leave yourself wide open for a complete vertical row. This game is much more challenging than it looks, despite the age of the technology involved. (Atari, 1978)

Memories: Clever little game, this, and among the earliest batch of Atari cartridges released. And considering that its contemporaries in that batch included such titles as Breakout, Space War and Combat, 3-D Tic-Tac-Toe is probably the most graphically refined of the early VCS games. [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store B Basketball Controller Game Systems home video games only Joystick Sports

Basketball

1 min read

BasketballThe Game: Two players each control one man in one-on-one, full-court action. Whoever has the highest score by a predetermined time limit wins. (Atari, 1978)

Memories: If you need a “before” and “after” picture to see how far video basketball has come, Atari’s Basketball – one of the earliest games published for the VCS – is an effective “before” snapshot. Atari had previously included a Pong-style basketball game as one of the selections on its dedicated Video Pinball console, and compared to that, Basketball is a quantum leap forward: the players are now represented by stick figures, not paddles, and there’s a very early attempt at an isometric 3-D representation of the court, possibly one of the very earliest 3-D perspectives attempted in home video games. [read more]

Categories
...at home 1 Button 1978 4 quarters (4 stars) Atari Atari 2600 VCS Available In Our Store B Breaking Through Walls home video games only Paddle / Rotary Knob

Breakout

1 min read

BreakoutBuy this gameThe Game: You’ve got a mobile paddle and – well, frankly, balls. But you don’t have a lot of balls at your disposal (am I the only one becoming a little bit uncomfortable discussing this?), so you have to make the best use of them that you can to knock down the rows of colorful bricks overhead. Missing one of your precious balls – and we all know how painful that can be – forces you to call another ball into play. Losing all of your balls, as you’ve probably guessed by now, ends the game. So, in essence, Breakout is a metaphor for life from the masculine perspective. (Atari, 1978)

See the original TV adMemories: Breakout is a fine adaptation of the game created by a one-time early Atari employee named Steve Jobs (who got a lot of help from his friend Steve Wozniak; these two later founded a computer company named after a common fruit). As the original arcade game wasn’t all that complex, the VCS version doesn’t need to overcome any technical hurdles. And yet it does! [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store Baseball Controller Game Systems H home video games only Joystick Sports

Home Run

1 min read

Home RunBuy this gameThe Game: From the great American pastime to the great Atari pastime, the sport of baseball is boiled down to its bare essence in this early game for the Atari VCS. One or two players can play. In a one-player game, players start as the pitcher/outfielders (selecting different game variations will provide a different number of outfielders; the default is a single pitcher/outfielder), while the second player starts as the batter in two-player games. The rules are simple: three strikes mean you’re out, three outs mean it’s time to change sides, the player who gets more little digital dudes across home plate wins. (Atari, 1978)

Memories: In the context of RCA‘s Studio II Baseball cartridge, Home Run is actually quite the improvement. Rather than abstract rectangles and squares, Home Run‘s baseball players actually look, well, humanoid. But much like its predecessor, it doesn’t take long to figure out that Home Run wasn’t that much of a home run. [read more]