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...at home 1 Button 1977 4 quarters (4 stars) Atari Atari 2600 VCS Available In Our Store C home video games only Joystick Military Planes Tanks

Combat

1 min read

CombatThe Game: Two players each control a fearsome armored fighting vehicle on a field of battle littered with obstacles (or not, depending upon the agreed-upon game variation). The two tanks pursue each other around the screen, trying to Buy this gameline up the perfect shot without also presenting a perfect target if they miss. In accordance with the laws of ballistics and mass in the universe of Saturday morning cartoons, a tank hit by enemy fire is bounced across the screen – sometimes right off the egde of the screen and into a corresponding position on the opposite side of the field – spinning at a very silly velocity, and battle begins anew. Other variations include biplane and jet fighter dogfights. (Atari, 1977)

Memories: Chances are, anyone who’s my age who is asked to remember their first video game console will tell you it was the Atari VCS – and their first game? Naturally, the one that came with the VCS: Combat, based on the 1974 arcade hit Tank! by Kee Games.

Kee Games? [read more]

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...at home 1 Button 1977 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store Claiming Territory Game Systems home video games only Joystick S

Surround

SurroundBuy this gameThe Game: You and your opponent face off in an enclosed arena, controlling “leader blocks” which leave solid walls in their wake. You must not collide with your opponent’s block, its solid trail, or the walls of the arena. To win, you must trap the other player, or the computer-controlled block within your solid wake (or their own). (Atari, 1977)

Memories: Any Tron fan worth his weight in bits will know what part of that 1982 game (and movie) was inspired by Atari‘s Surround and other games of its ilk which had been in the arcade for some time. But if anything, the Light Cycle scenes and game stages that came down the pike later simplified the game to its core, for Surround actually has more twists – literally. [read more]

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...in the arcade 1 Button 1978 4 quarters (4 stars) A Action Strategy Arcade arcade games only Atari Paddle / Rotary Knob

Avalanche

1 min read

AvalancheThe Game: Watch for falling rocks – because it’s your job to catch them. You control a series of containers arranged in a vertical row, and your task is to catch all of the rocks, without fail, not letting a single one of them hit the ground. The more rocks you catch, the more containers you’ll fill, and you’ll be left with fewer, and smaller, containers. If you let a rock through your defenses too many times, the game’s over. And you’ll probably be hit in the head with a lot of rocks. Neither outcome is really a good thing. (Atari, 1978)

Memories: Avalanche is a relic of the early days of videogaming, where no idea was left untried. It’s a fiendishly simple and surprisingly tense little number for what appears to be such a simple game. [read more]

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Arcade arcade games only Atari F Maze Steering Wheel

Fire Truck

1 min read

The Game: Two players take the twin steering wheels of a fire truck racing through obstacle-cluttered streets en route to a fire. The player in front steers the front of the truck, while the rear of the fire truck is steered independently by the player in back (one player sits and the other stands, affording both a clear view of the screen). If both players aren’t well-coordinated, the rear of the fire truck will smack into parked cars, trees and other obstacles that the front of the truck may have cleared successfully. (Atari, 1978)

Memories: A wickedly fun (and funny) cooperative game, Fire Truck isn’t so much a racing game as it is an avoid-everything game. It’s rather unforgiving in that it demands that both players be virtually joined in lockstep as to where the fire truck is pointed – anything less is begging for disaster. [read more]

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...in the arcade 1978 4 quarters (4 stars) Arcade arcade games only Atari F Football More Than 2 Buttons Sports Trackball

Football

1 min read

FootballThe Game: Trade those pads in for pixels and get ready to hit the gridiron. Each player controls a football team represented by Xs or Os, and uses a keypad to select offensive and defensive maneuvers – and the trakball to tear across the turf as fast as the player can move it. Additional quarters buy additional playing time (each quarter gets two minutes of play). Whoever has the highest score at the end of the game is the winner; later four-player variations sported additional trakballs so the offensive player could control his team’s quarterback and another could control the receiver for passing plays, while there were now two independent players on the defensive team. (Atari, 1978)

Memories: The only serious rival for Space Invaders‘ arcade affection in 1978, Atari’s Football almost beat those crafty aliens to the punch by a couple of years. [read more]

Categories
...in the arcade 1978 4 quarters (4 stars) Arcade arcade games only Atari Available In Our Store Breaking Through Walls Paddle / Rotary Knob S

Super Breakout

2 min read

Super Breakout4 quarters!The Game: You’ve got a mobile paddle and – well, frankly, balls. But you don’t have a lot of balls at your disposal (am I the only one becoming a little bit uncomfortable discussing this?), so you have to make the best use of them that you can to knock down the rows of colorful bricks overhead. In some games, there may be other, free-floating balls trapped in “cavities” in the bricks, and setting them loose will mean you’ll have several balls – and not all of them necessarily yours, disturbingly enough – to handle. Missing one of your balls – and we all know how painful that can be – forces you to call another ball into play. Losing all of your balls, as you’ve probably guessed by now, ends the game. So, in essence, Super Breakout is a metaphor for life from the masculine perspective. (Atari, 1978)

Memories: The sequel to Atari’s original Breakout coin-op, which actually enjoyed greater success at home on the Atari VCS than in the arcades, Super Breakout added some minor innovations to the original game, including the cavities (and their rogue balls) and the double-paddle (and the paddle length shortening by half when you knock a ball into the top of the playing field). Still fundamentally a black & white game, Super Breakout’s colorful bricks were achieved the old Magnavox Odyssey way: colored overlays on the screen itself. [read more]

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...at home 0-9 1 Button 1978 4 quarters (4 stars) Atari Atari 2600 VCS Available In Our Store Claiming Territory Game Systems home video games only Isometric View Joystick

3-D Tic-Tac-Toe

1 min read

3-D Tic-Tac-ToeBuy this gameThe Game: If you’re not quite up to the challenge of playing 3-D chess with Mr. Spock, you can always try playing 3-D tic-tac-toe against the Atari 2600. Using your joystick, you position your pieces in an ongoing battle with the computer. But be careful – the machine is very wily about placing its pieces, and can often force you to head it off at one pass, only to leave yourself wide open for a complete vertical row. This game is much more challenging than it looks, despite the age of the technology involved. (Atari, 1978)

Memories: Clever little game, this, and among the earliest batch of Atari cartridges released. And considering that its contemporaries in that batch included such titles as Breakout, Space War and Combat, 3-D Tic-Tac-Toe is probably the most graphically refined of the early VCS games. [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store B Basketball Controller Game Systems home video games only Joystick Sports

Basketball

1 min read

BasketballThe Game: Two players each control one man in one-on-one, full-court action. Whoever has the highest score by a predetermined time limit wins. (Atari, 1978)

Memories: If you need a “before” and “after” picture to see how far video basketball has come, Atari’s Basketball – one of the earliest games published for the VCS – is an effective “before” snapshot. Atari had previously included a Pong-style basketball game as one of the selections on its dedicated Video Pinball console, and compared to that, Basketball is a quantum leap forward: the players are now represented by stick figures, not paddles, and there’s a very early attempt at an isometric 3-D representation of the court, possibly one of the very earliest 3-D perspectives attempted in home video games. [read more]

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...at home 1 Button 1978 4 quarters (4 stars) Atari Atari 2600 VCS Available In Our Store B Breaking Through Walls home video games only Paddle / Rotary Knob

Breakout

1 min read

BreakoutBuy this gameThe Game: You’ve got a mobile paddle and – well, frankly, balls. But you don’t have a lot of balls at your disposal (am I the only one becoming a little bit uncomfortable discussing this?), so you have to make the best use of them that you can to knock down the rows of colorful bricks overhead. Missing one of your precious balls – and we all know how painful that can be – forces you to call another ball into play. Losing all of your balls, as you’ve probably guessed by now, ends the game. So, in essence, Breakout is a metaphor for life from the masculine perspective. (Atari, 1978)

See the original TV adMemories: Breakout is a fine adaptation of the game created by a one-time early Atari employee named Steve Jobs (who got a lot of help from his friend Steve Wozniak; these two later founded a computer company named after a common fruit). As the original arcade game wasn’t all that complex, the VCS version doesn’t need to overcome any technical hurdles. And yet it does! [read more]

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...at home 1 Button 1978 2 quarters (2 stars) Atari Atari 2600 VCS Available In Our Store Baseball Controller Game Systems H home video games only Joystick Sports

Home Run

1 min read

Home RunBuy this gameThe Game: From the great American pastime to the great Atari pastime, the sport of baseball is boiled down to its bare essence in this early game for the Atari VCS. One or two players can play. In a one-player game, players start as the pitcher/outfielders (selecting different game variations will provide a different number of outfielders; the default is a single pitcher/outfielder), while the second player starts as the batter in two-player games. The rules are simple: three strikes mean you’re out, three outs mean it’s time to change sides, the player who gets more little digital dudes across home plate wins. (Atari, 1978)

Memories: In the context of RCA‘s Studio II Baseball cartridge, Home Run is actually quite the improvement. Rather than abstract rectangles and squares, Home Run‘s baseball players actually look, well, humanoid. But much like its predecessor, it doesn’t take long to figure out that Home Run wasn’t that much of a home run. [read more]