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...in the arcade 1976 3 quarters (3 stars) A Arcade Joystick Maze Midway

The Amazing Maze Game

1 min read

The Amazing Maze GameThe Game: You control a dot making its way through a twisty maze with two exits – one right behind you and one across the screen from you. The computer also controls a dot which immediately begins working its way toward the exit behind you. The game is simple: you have to guide your dot through the maze to the opposite exit before the computer does the same. If the computer wins twice, the game is over. (Midway, 1976)

Memories: Not, strictly speaking, the first maze game, Midway’s early B&W arcade entry The Amazing Maze Game bears a strong resemblence to that first game, which was Atari’s Gotcha. Gotcha was almost identical, except that its joystick controllers were topped by pink rubber domes, leading to Gotcha being nicknamed “the boob game.” Amazing Maze was just a little bit more austere by comparison. [read more]

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...at home 1976 A Atari Atari Video Music Dedicated System No Rating other

Atari Video Music

Atari Video MusicBack in the heady days of Nolan Bushnell-managed Atari, when the home versions of games like Pong and Stunt Cycle were making decent money, and the sky seemed to be the limit, and the 2600 was nothing more than a promising idea on the horizon, anything could’ve been the next big thing. And not even necessarily anything that was a video game. Despite all of the legendary stories of executive meetings in hot tubs, on-the-job marijuana use, and blue-jeans-as-businesswear, it may just be that nothing provides as much concrete evidence of the heady, psychedelic early days of Atari as one of their most obscure products: Atari Video Music. [read more]

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...in the arcade 1 Button 1978 4 quarters (4 stars) A Action Strategy Arcade arcade games only Atari Paddle / Rotary Knob

Avalanche

1 min read

AvalancheThe Game: Watch for falling rocks – because it’s your job to catch them. You control a series of containers arranged in a vertical row, and your task is to catch all of the rocks, without fail, not letting a single one of them hit the ground. The more rocks you catch, the more containers you’ll fill, and you’ll be left with fewer, and smaller, containers. If you let a rock through your defenses too many times, the game’s over. And you’ll probably be hit in the head with a lot of rocks. Neither outcome is really a good thing. (Atari, 1978)

Memories: Avalanche is a relic of the early days of videogaming, where no idea was left untried. It’s a fiendishly simple and surprisingly tense little number for what appears to be such a simple game. [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) A Joystick Magnavox / N.A.P. Military Odyssey2 Planes Submarines Tanks

Armored Encounter! / Sub Chase!

Armored Encounter! / Sub Chase!The Game: War is pixellated, blocky hell on the Odyssey2! In Armored Encounter, two combatants in tanks circumnavigate a maze peppered with land mines, searching for the optimum spot from which to blow each other to kingdom come. In Sub Chase, a bomber plane and a submarine, both maneuverable in their own way, try to take each other out without blasting any non-combatant boats routinely running between them (darn that civilian shipping!). In both games, the timer is counting down for both sides to blow each other straight to hell. (Magnavox, 1978)

Memories: Armored Encounter! is a somewhat standard-issue variation on Atari’s Tank coin-op (which that company later used to launch the Atari VCS under the name of Combat), only with a vastly simpified map. [read more]

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...in the arcade 1979 4 quarters (4 stars) A Arcade arcade games only Arkadia Retrocade Atari Available In Our Store More Than 2 Buttons Shooting At Enemies Vector Graphics

Asteroids

AsteroidsBuy this gameThe Game: As the pilot of a lone space cruiser, you must try to clear the spaceways of a swarm of free-floating asteroids, but the job isn’t easy – Newton’s laws of motion must be obeyed, even by asteroids. When you blow a big rock into little chunks, those chunks go zipping off in opposite directions with the speed and force imparted by the amount of energy you used to dispel them. To that screenful of bite-sized chunks o’ death, add an unpredictable hyperspace escape mechanism and a pesky UFO that likes to pop in and shoot at you, and you’re between several large rocks and a hard place. (Atari, 1979)

Memories: Easily the most “physics-correct” space video game ever made, Asteroids was also one of the coolest. It was equally fun to play it real safe or, as in the example animation seen below, to just go nuts and live on the edge. [read more]

Categories
...at home 1 Button 1979 3 quarters (3 stars) A Joystick Magnavox / N.A.P. Odyssey2 Skiing (Snow) Sports

Alpine Skiing!

Alpine Skiing!The Game: Take to the slopes, in a digital sort of way. Choose between the slalom, giant slalom and downhill events, get a partner on the other joystick, and plow through that white stuff like it’s gonna melt tomorrow. And try not to hit any of the obstacles – before you can even say “I want my two dollars!”*, a collision can send you into a tumble that’ll just carry you right into the next one…and the one after that…and the one after that… (Magnavox, 1979)

Memories: Athough rather simple video skiing fare, Alpine Skiing! can be good for some laughs with a good second player. The lack of a one-player option limits it a bit, but it’s on par with Activision’s Atari VCS skiing game. [read more]

Categories
...in the arcade 1980 4 quarters (4 stars) A Arcade Cinematronics Maze Military More Than 2 Buttons Shooting At Enemies Tanks Vector Graphics

Armor Attack

The Game: One or two players are at the controls of speedy ground assault vehicles which can zip around an enclosed maze of open areas and buildings with almost mouse-like speed. Heavy tanks and armed helicopters routinely appear in this maze, attempting to shoot any player vehicles they spot; the player(s) can, in turn, fire back at both of these vehicles. Caution: a damaged tank may still be able to draw a bead, so it’s best to keep firing until the tanks are completely destroyed. (Cinematronics, 1980)

Memories: However popular Atari’s vector graphics games were, the real rock-solid workhorse of that genre of gaming was the comparitively small Cinematronics. Armor Attack (whose marquee cryptically punctuates the title as “Armor… …Attack“) was no household name like Asteroids, and it may have been a mere sleeper without being a sleeper hit; the game play, for the most part, dated back to Kee Games’ Tank! from several years earlier. But it’s fondly remembered today – and made enough of a mark for a unique home version. [read more]

Categories
...in the arcade 1 Button 1980 3 quarters (3 stars) A Arcade Joystick Slide & Shoot (i.e. Space Invaders) Stern

Astro Invader

Astro InvaderThe Game: Those pesky invaders from space are back, and this time they’ve devised a handy delivery system that drops entire columns of kamikaze invaders and motherships through a series of airborne chutes from an orbiting Stern command ship. Players can try to intercept invaders as they plummet toward Earth, but as their impact sends a cloud of debris spreading outward which can also destroy the player’s cannon, avoidance is a perfectly acceptable (if not exactly high-scoring) survival strategy. (Stern [under license from Union Denshi Kogyo Company], 1980)

Memories: As with numerous other big names in the industry at the end of the 1970s and the dawn of 1980, pinball maker Stern‘s angle of entry into the burgeoning video game business was a remix of Taito‘s Space Invaders. Yes, even the company who brought us Berzerk and Frenzy – as well as numerous licensed imports from Konami, among others – rode Taito’s coattails into the video game business. [read more]

Categories
...in the arcade 1980 3 quarters (3 stars) A Arcade arcade games only Atari Available In Our Store More Than 2 Buttons Shooting At Enemies Vector Graphics

Asteroids Deluxe

Asteroids DeluxeThe Game: As the pilot of a lone space cruiser, you must try to clear the spaceways of a swarm of free-floating (and yet somehow deluxe) asteroids, but the job isn’t easy – Newton’s laws of motion must be obeyed, even by asteroids. When you blow a big rock into little chunks, those chunks go Buy this gamezipping off in opposite directions with the speed and force imparted by the amount of energy you used to dispel them. To that screenful of bite-sized chunks o’ death, add an unpredictable hyperspace escape mechanism and a pesky UFO that likes to pop in and shoot at you, and you’re between several large rocks and a hard place. Only this time you have shields. (Atari, 1980)

Memories: As an unspoken, unwritten internal rule, Atari’s coin-op division just didn’t do sequels. While other companies were happy to keep turning out endless variations on the same basic themes and attaching a number to the title each time, or some extra designation like “plus” or “deluxe,” Atari’s arcade designers reasoned that they had so many good ideas that they didn’t need to do sequels. The surprise success of Asteroids, however, was one case where Atari realized it could cash in if only it could ignore that rule. [read more]

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...at home 1 Button 1980 4 quarters (4 stars) A Action Adventure Atari Atari 2600 VCS Collecting Objects home video games only Joystick Side-Scrolling Vertical Scrolling

Adventure

1 min read

AdventureBuy this gameThe Game: As a bold adventurer trespassing a mighty castle in search of treasure, you face a twisty maze of chambers, dead ends aplenty, and colorful, hungry, and suspiciously duck-shaped dragons. (Atari, 1980)

Memories: The first game of its kind to hit the Atari VCS, Adventure scores a first in video game history – and not just because of its huge, sprawling maze.

Programmer Warren Robinett was a little disgruntled during his stint at Atari. He watched as his fellow programmers jumped ship, formed companies like Imagic and Activision, and struck it rich as the third-party software industry took off. [read more]