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1973 3 quarters (3 stars) Arcade arcade games only Atari Controller Joystick Publisher / Manufacturer Racing Rating S Sports Style Title Begins With

Space Race

2 min read

Space RaceThe Game: Two rockets stand ready to lift off for a race into space teeming with fast-moving asteroids and space debris. Collision with even the tiniest piece of space junk sends a player’s rocket back to the bottom of the screen, with a slight time penalty (possibly for repairs) before it can lift off again. A vertical line in the center of the screen serves not only to divide the screen into “lanes” for each rocket, but to count down the amount of time remaining in the game. Whoever has the highest score when time runs out is the winner of the space race. (Atari, 1973)

Memories: Having scored instant success with Pong, Atari immediately had to contend with one of the side-effects of success: copycats. Dubbed “the jackals” by Atari co-founder Nolan Bushnell, they copied Pong, releasing their own unchanged versions of it under different names. Even companies that would become some of the biggest innovators in the nascent arcade industry made their first steps away from pinball and toward coin-operated video amusements by copying Pong.

And now, to make matters worse, thanks to a pre-existing contract that was taken on in order to keep cash flowing into Atari’s coffers as an untried startup company, Atari was going to have to surrender one of its games to one of those competitors. [read more]

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2 quarters (2 stars) Arcade D Driving First-Person Midway Racing Sports Steering Wheel

Datsun 280 ZZZAP!

1 min read

The Game: Get behind the wheel for a late-night drive – at high speeds! The only visual clues about the road ahead are the reflectors zooming past. Avoid going off the road and go the distance. (Midway, 1976)

Memories: In the wake of Nolan Bushnell’s gambit to topple the exclusive arcade distribution system (see the Phosphor Dot Fossils entry for Tank!), a clever move that would turn modern antitrust lawyers into a pack of baying wolves, direct copying of other companies’ arcade code and circuitry was off the table. Now the competition merely duplicated Atari‘s game concepts rather than every line of code. [read more]

Categories
...in the arcade 1976 4 quarters (4 stars) Arcade arcade games only Atari Isometric View N Publisher / Manufacturer Racing Sports Steering Wheel

Night Driver

Night DriverThe Game: You’re racing the Formula One circuit by the glow of your headlights alone – avoid the markers along the side of the road and other passing obstacles…if you can see them in time. (Atari, 1976)

Memories: Aside from the very cool cockpit cabinet of the sit-down version of Night Driver, there’s a reason why it earns a spot in video game history. Go ahead and see if you can guess what it is. Give up? It’s the first time that a representation of depth appeared in the graphics of a video game. Until this point, home and arcade video games had presented their playing fields as strictly two-dimensional spaces: they were seen from straight overhead, or from a side-on view. [read more]

Categories
...at home 1 Button 1978 2 quarters (2 stars) Joystick Keyboard Magnavox / N.A.P. Odyssey2 Racing S Sports

Speedway! / Spin-Out! / Crypto-Logic!

Speedway! / Spin-Out! / Crypto-Logic!The Game: In Speedway!, one player guides a race car through an endless onslaught of slower-moving traffic, Monaco GP style; colliding with anyone stalls the game for a moment. Two players are required for Spin-Out!, a copycat of Atari’s Sprint 2 coin-op, in which two race cars zip around a convoluted little track in an attempt to be the first one to rack up three laps. Crypto-Logic! lets you type in up to 18 characters on one line, and hit the enter key to completely scramble those characters. A second player then has to figure out what the jumble of letters was with as few misses as possible. (Magnavox, 1978)

Memories: The Odyssey2 was born from the ashes of Magnavox’s aborted Odyssey 5000 project, which would have housed 24 dedicated games for 2 to 4 players in a large, silvery console – and chances are, a lot of those games would have been along the lines of Speedway! and Spin-Out!. [read more]

Categories
...in the arcade 1979 4 quarters (4 stars) Arcade arcade games only M Racing Sega Sports Steering Wheel

Monaco GP

1 min read

Monaco GPThe Game: Players get behind the wheel of a roaring race car, viewed from overhead, as it navigates a series of roads and occasional tunnels whose width varies dramatically. Tunnels are illuminated only by headlights, which means that collisions with other cars are, if not certain, then at least much more likely. Any collision results in the player’s car having to get into traffic again from a dead standstill at the side of the road. (Sega, 1979)

Memories: Monaco GP looks like just about any other overhead racing game, though it certainly upped the ante in terms of color. Its interesting take on the concept of “road widening” also made it uniquely frustrating and amusing at the same time. But as similar as it may seem to rest of the overhead-view racing games of its day, Monaco GP does hold one distinction in video game history. [read more]

Categories
...in the arcade 1 Button 1980 4 quarters (4 stars) Arcade arcade games only Available In Our Store Collecting Objects Joystick Maze Midway Namco Publisher / Manufacturer R Racing Sports

Rally-X

1 min read

3-D computer rendering of Rally-X cabinetThe Game: Go, Speed Racer, go! (Well, almost.) As the driver of a high-powered race car, you rocket around corners and down straightaways, trying to pick up every yellow flag in the maze-like course and avoiding deadly collisions with pursuing red cars. Watch out for rocks and oil spills, and use your smokescreen Buy this gameonly when necessary to distance yourself from the red cars. (Bally/Midway [under license from Namco], 1980)

Memories: Namco released Rally-X at the same time as Pac-Man, and like Pac-Man, Namco licensed Rally-X to Midway. In fact, the major buzz at that year’s AMOA (Amusement Machine Operators’ Association) annual trade show – where arcade owners tried to figure out which would be the hottest new games to buy for their establishments – was for this dandy little racing/maze game, and Pac-Man was considered an also-ran, perhaps a little too abstract for the U.S. market. [read more]

Categories
...at home 1 Button 1980 2 quarters (2 stars) A Available In Our Store Intellivision Intellivision Controller Mattel Electronics Racing Sports

Auto Racing

Auto RacingBuy this gameThe Game: Rev up your engines, put the pedal to the metal, and cruise around a track (which apparently has a nice suburban neighborhood in the middle of it, full of folks who no doubt appreciate the roar of engines zipping around them), trying not to go off the asphalt, and trying even harder not to crash into bushes or buildings. (Curiously, water is less of an obstacle.) (Mattel Electronics, 1980)

Memories: In the early marketing blitz for the Intellivision, the image of Auto Racing‘s shaded rooftops and varied terrain was almost inescapable. The previous standard-bearer for this kind of game had been Atari VCS fare such as Indy 500, and on a graphical level at least, this new Intellivision contraption was on a whole different level. [read more]

Categories
...at home 1 Button 1980 3 quarters (3 stars) Atari Atari 2600 VCS Available In Our Store Driving First-Person Game Systems home video games only N Paddle / Rotary Knob Racing Sports

Night Driver

Night DriverBuy this gameThe Game: You’re racing by the glow of your headlights alone – avoid the markers along the side of the road and other passing obstacles…if you can see them in time. (Atari, 1980)

Memories: Just as the simplicity of Night Driver in the arcades was necessitated by the hardware limitations of its time, it was a perfect VCS title for the same reason. Though the arcade game boasts a slightly finer visual grain, it’s not by a large margin. The most distinguishable difference is the trade-off of the arcade game’s overlay artwork of the car for a blocky foreground car graphic at home; on the other hand, the home game trumps the coin-op by having color graphics. [read more]

Categories
...in the arcade 1 Button 1981 3 quarters (3 stars) Arcade arcade games only Available In Our Store Joystick Maze Midway N Namco Publisher / Manufacturer Racing Sports

New Rally-X

New Rally-XBuy this gameThe Game: As the driver of a high-powered race car, you rocket around corners and down straightaways, trying to pick up every yellow flag in the maze-like course and avoiding deadly collisions with pursuing red cars. Special flags (marked with an “S”, of course) offer big points bonuses, while Lucky flags (“L”) give you bonus points based on how much fuel remains in your car’s gas tank, so it’s best to find them as quickly as possible. Watch out for rocks, and use your smokescreen only when necessary to distance yourself from the red cars. (1981, Namco)

Memories: Not even really a sequel to Rally-X, which hit the arcades at roughly the same time as Pac-Man, New Rally-X was an attempt by Namco to give its cutesy overhead racing game a little more “oomph” to Rally-X in the hope that it might pick up steam during the arcade boom that Pac-Man spawned. [read more]

Categories
...in the arcade 1981 3 quarters (3 stars) Arcade arcade games only Arkadia Retrocade Driving First-Person Racing Sega Sports Steering Wheel T

Turbo

1 min read

TurboThe Game: It’s pretty straightforward…you’re zipping along in your Formula One race car, trying to avoid other drivers and obstacles along the way while hauling a sufficient quantity of butt to win the race. (Sega, 1981)

Memories: Ah, the driving game wars of the early 1980s. Remember when everyone was ga-ga over this game and Pole Position, which were both essentially very pretty remakes of Atari’s old Night Driver game? Though, to be quite honest, both of the early 80’s driving game staples were graphically impressive. Turbo reached the checkered flag first, though – Pole Position was released the following year in the U.S. [read more]