Categories
...at home 1 Button 1982 4 quarters (4 stars) Coleco Colecovision Collecting Objects Game Systems Intellivision Maze Shooting At Enemies V

Venture

VentureThe Game: As intrepid (and perpetually happy) adventurer Winky, armed only with a bow and arrow, you’re on a treasure hunt of the deadliest kind. HallMonsters try to stop you at every turn, and their minions guard the individual treasures that lie in the rooms of the maze. You can kill the smaller creatures (though their decomposing remains are still deadly to touch), but the HallMonsters are impervious to your arrows – and you’re lunch. (Coleco, 1982)

Memories: Based on the addictive arcade game, this game is an excellent home translation, complete with background music and sound effects. Though the ColecoVision was more than capable of displaying more colorful and more detailed graphics, Venture is one of the better “simple” games made for this console. [read more]

Categories
...at home 1 Button 1982 4 quarters (4 stars) Atari 2600 VCS Coleco Collecting Objects Game Systems Joystick Maze Shooting At Enemies V

Venture

VentureThe Game: Trapped in a maze full of HallMonsters, you are adventurer Winky, on a mission to snatch incredible treasures from hazardous underground rooms inhabited by lesser beasts such as re-animated skeletons, goblins, serpents, and so on. Sometimes even the walls move, threatening to squish Winky or trap him, helpless to run from the HallMonsters. The deeper into the dungeons you go, the more treacherous the danger – and the greater the rewards. Just remember two things – the decomposing corpses of the smaller enemies are just as deadly as the live creatures. And there is no defense – and almost never any means of escape – from the HallMonsters. (Coleco, 1982)

Memories: Coleco was widely rumored to be deliberately making its third-party games for Atari and Intellivision total stinkers – look up the 2600 version of Donkey Kong or the even more miserable Intellivision version sometime. But Venture for the VCS was a bit of a surprise: it wasn’t a total stink bomb of a game. [read more]

Categories
...at home 1 Button 1982 3 quarters (3 stars) Coleco Colecovision Isometric View Joystick Shooting At Enemies Side-Scrolling Z

Zaxxon

ZaxxonThe Game: You’re the pilot of a lone fighter ship, screaming down the trench-like, heavily armed confines of a spaceborne fortress, on a mission to find and destroy the Zaxxon robot – the most heavily guarded of all – at the heart of the structure. (Coleco, 1982)

Memories: In 1983, Sega’s Zaxxon was the hottest new thing in the arcade, and quickly became a windmill for home video game consoles to attempt to topple. Its vaguely-3D perspective was the game’s claim to fame, and was the hardest thing for home video game programmers to try to emulate. [read more]

Categories
...at home 1 Button 1 dime (0 stars) 1982 Atari 2600 VCS Coleco Game Systems Isometric View Shooting At Enemies Z

Zaxxon

ZaxxonThe Game: You’re the sole space fighter pilot penetrating a heavily-armed, mobile alien fortress. If you can survive wave after wave of fighters and ground defenses, you’ll have the opportunity to destroy the Zaxxon robot at the heart of the complex. (Coleco, 1982)

Memories: Just about the only thing this game has in common with its arcade progenitor is its name. Now, keeping in mind for the moment that Zaxxon was the most visually stunning arcade game of its day, it was quite a challenge for Coleco to grab the rights and translate the game for home console systems. Even the version of Zaxxon Coleco produced for its own platform, the ColecoVision, fell a little bit short of the mark. But the Atari 2600 edition of Zaxxon may serve as proof that Coleco should have stopped with the ColecoVision adaptation. [read more]

Categories
...at home 0-9 1 Button 1982 3 quarters (3 stars) Board Game European Import Game Systems Joystick Magnavox / N.A.P. Odyssey2

4 In 1 Row

4 In 1 RowThe Game: The constant struggle between cat and dog requires a great deal of concentration. Two players can play, or one player can control the dog while the CPU makes moves as the “Microcat.” Each animal drops a piece into the playing field, trying to line up four pieces horizontally, vertically or diagonally, or trying to keep the other animal from lining up his four pieces. Whoever lines up four pieces first wins the game. (Phillips, 1982)

Memories: Another Videopac title that never quite made it to the North American market, it’s entirely possible that Odyssey2 owners never got to play 4 In 1 Row because such a release would’ve attracted the unwelcome attention of the makers of the board game Concentration – or the attention of Atari, who released a licensed Concentration cartridge. [read more]

Categories
...at home 1 Button 1982 2 quarters (2 stars) Atari 2600 VCS G Game Systems Games By Apollo Paddle / Rotary Knob Slide & Shoot (i.e. Space Invaders)

Guardian

GuardianThe Game: Players control a single laser cannon responsible for defending several planets who don’t seem to be able to look out for themselves. The cannon squares off against an alien mothership which deploys its own fleet of attack ships to destroy those planets. Good news: the planets are protected by a force field spanning the bottom of the screen. Bad news? The aliens can shoot through it, exposing the row of fragile planets as they scroll across the screen like shooting gallery targets. Worse news? You can’t defend all of them forever. (Games By Apollo, 1982)

Memories: Two years after Atari turned its iconic home version of Space Invaders into the first killer app on the VCS, Texas third-party publishing upstart Games By Apollo was one of several companies still trying to improve on that basic formula. The obscurity of Guardian probably means this wasn’t the evolution of the concept that players were looking for. [read more]