Categories
...in the arcade 1 Button 1980 4 quarters (4 stars) Arcade B Joystick Maze Seeburg Shooting At Enemies Speech Synthesis Stern Valadon Automation

Berzerk

BerzerkThe Game: You’re alone in a maze filled with armed, hostile robots who only have one mission – to kill you. If you even so much as touch the walls, you’ll wind up dead. You’re a little bit faster than the robots, and you have human instinct on your side…but even that won’t help you when Evil Otto, a deceptively friendly and completely indestructible smiley face, appears to destroy you if you linger too long in any one part of the maze. The object of the game? Try to stay alive however long you can. (Stern, 1980)

Memories: If Berzerk sounds a little bit familiar, it’s no coincidence. To some extent, the running-alone-through-an-enemy-filled-maze premise had been mined by Midway’s Wizard Of Wor (a game released around the same time), which even looked somewhat similar. Unlike the glut of Pac-Man clones, it’s probably not so much a question of plagiarism as a question of several game designers arriving at the same good idea at the same time. [read more]

Categories
...in the arcade 1 Button 1982 4 quarters (4 stars) Arcade B Climbing Collecting Objects Joystick Jumping Seeburg Speech Synthesis Stern Valadon Automation

Bagman

1 min read

BagmanThe Game: You’re a thief trying to make away with all the loot buried in a complex maze of interconnected mines and shafts, and you’d get away with it if it weren’t for some pesky cops who are hot on your trail. You can drop bags of money on them from a level above, or temporarily brain them with a pick, and they’ll occasionally also bumble into open mine shafts of their own accord. In any of these events, they vanish for a little while to recover before reappearing. But any of these things will do you in too! (Stern/Seeburg [under license from Valadon Automation], 1982)

Memories: Bagman was a very addictive and fun variation on the ladder-climing format that had become familiar in the space of just one year. Despite putting the player in the role of a crook, the worst behavior this game could possibly encourage would be slapstick, Keystone Kops-type violence (wouldn’t it be great if there were a bunch of comically clumsy cops, and wouldn’t it be great if they brought beer – really good beer?). It’s a very cute and playable game. [read more]

Categories
...in the arcade 1983 2 Buttons 2 quarters (2 stars) Arcade Climbing Collecting Objects Joystick S Seeburg Shooting At Enemies Stern Valadon Automation

Super Bagman

Super BagmanThe Game: As in the original Bagman, you’re a crook trying to heist all the gold out of an underground mine as a bunch of pesky cops try to catch up with you. What’s different in this sequel? You can also find a loaded gun in the subterranean caverns and take out your pursuers…but this only intensifies their determination to find you. (Stern/Seeburg [under license from Valadon Automation], 1983)

Memories: This is an “enhancement” we didn’t need. The original Bagman is a total hoot without the gunplay. Now, I’ve played Berzerk and Robotron and Wizard Of Wor and dozens, if not hundreds, of other games in which one shoots at one’s adversaries…so why do I object to the gunplay in Super Bagman? There’s a simple reason. [read more]