Categories
...at home 1 Button 1998 4 quarters (4 stars) A Dondzila, John Homebrews Joystick Maze Odyssey2 Shooting At Enemies

Amok!

Amok!The Game: You’re alone in a maze filled with armed, hostile robots who only have one mission – to kill you. If you even so much as touch the walls, you’ll wind up dead. You’re a little bit faster than the robots, and you have human instinct on your side…but even that won’t help you when SmileyBot, a deceptively friendly and completely indestructible smiley face, appears to destroy you if you linger too long in any one part of the maze. The object of the game? Try to stay alive however long you can. (John Dondzila Classic Gaming Creations, 1998)

Memories: One day, an avid programmer named John Dondzila decided to program a new game for the Odyssey – or, more precisely, for the Odyssey2 Emulator created by Dan Boris. The game turned out well, and Dondzila offered the game for sale in cartridge form through his web site. The result was the first new game cartridge for the Odyssey 2 since the mid 1980s. [read more]

Categories
...on computers 1998 5 quarters (5 stars) Available In Our Store D Electronic Arts Home Computer System IBM PC Keyboard Real Time Strategy Resource Management

Dune 2000

Dune 2000Dune 2000Order this gameThe Game: The Padishah Emperor has declared open season on the planet Arrakis – better known as Dune. With no rules and no limits, the Houses of Atreides, Harkonnen and Ordos are cordially invited to mine the precious Spice from Dune’s subsurface strata – and smash each other into smithereens with any and all weapons and technologies available. (Electronic Arts [developed by Westwood Studios], 1998)

Memories: Dune 2000 is an updated version of the Dune 2 computer game that has been around for a few years. I’ll warn you right now, and I’m only doing this because I feel it’s a valid warning…Dune 2000 is extremely addictive. It’s right up there with SimCity and the Ultima games – proving that complex computer games can eat up just as much time as any ultra-simple arcade-style action game. [read more]

Categories
...on computers 1998 3 quarters (3 stars) Available In Our Store Cockpit First-Person Home Computer System IBM PC Interplay Keyboard Resource Management S Shooting At Enemies

Star Trek: Starfleet Academy – Strategic Command

Star Trek: Starfleet Academy - Strategic CommandOrder this gameThe Game: You’ve just embarked on the most challenging field of study at Starfleet Academy: Command College. Your instructor, the recently-promoted Captain Sulu (still two years away from his command of the U.S.S. Excelsior), arrives just a little bit late for his first lecture. Your initial missions include such tasks as destroying minefields, but your assignments soon grow in both complexity and risk. Not only must you battle alien threats in Starfleet’s most advanced simulator, but you must also get your crew to cooperate and learn how to lead them. (Interplay, 1998)

Memories: Though it’s mired in the mid-1990s trend of endless cutscenes and movies, inside Starfleet Academy is actually a fun little game, really more or less a 90s update of the old Star Trek arcade game with much flashier graphics (not the least of which is the full-motion video foreground of your crewmembers at the helm and at other stations) and a slightly different storyline. [read more]

Categories
...on computers 1998 3 quarters (3 stars) Available In Our Store Home Computer System IBM PC Keyboard Resource Management S Simon & Schuster Interactive

Star Trek: Starship Creator

Star Trek: Starship CreatorThe Game: Starfleet is looking for a few good Admirals. Despite the fact that these ubiquitous high-ranking officers are peppered liberally throughout the various Trek series, you’ve been recruited as one too – and your job is to be less Order this gameineffectual than most of the TV Admirals! You get to design, outfit and crew Federation starships to your specifications – within, of course, reasonable budgetary limits. Then dispatch your ships – one at a time, or an entire fleet – to do everything from study stellar anomalies to hold the line at the Cardassian border. The equipment you choose, as well as the interactions of the various crew members’ personalities, will play a part in the outcome of your fleet’s assignments. (Simon & Schuster Interactive, 1998)

Star Trek: Starship CreatorMemories: This sim-style game is almost exactly the same basic concept as the classic Apple II game Project Space Station, but in a science fiction setting. That game, too, put you in charge of designing, budgeting, populating and constructing a spacecraft. The only difference is that Starship Creator only allows you to monitor your ship’s activities from afar, not even able to advise. Project Space Station at least featured arcade-style segments in which you pilot space shuttles and construction pods. But if you give it any thought, Starship Creator is true to the Star Trek universe – you, the Admiral, are helpless to do anything but shake your head as those pesky, willful Captains in your fleet do their own creative rewriting of Starfleet regulations. [read more]

Categories
...under development 1 quarter (1 star) 1998 Accolade Action Strategy Cockpit D-Pad First-Person Game Systems More Than 2 Buttons Playstation S Shooting At Enemies Unreleased Prototypes

Starcon

Starcon for PlaystationThe Game: In a first-person space shooter set in the Star Control universe, the player is charged with maintaining order in the spaceways, a job made a little more difficult by rival warlords trying to stake their claims on the interstellar shipping lanes. Your patrol ship is armed to the teeth, which is good – because so are their ships. (Accolade, 1998 – never released)

Memories: Left in an unfinished state and never officially released, Starcon represents the most recent, and most baffling, attempt to drag the Star Control universe into the console realm. It’d already been done spectacularly well on the 3DO with Star Control II, which actually managed to trump the original PC version in some respects. But while the Playstation should’ve been capable of an equally spectacular port of Starcon II, Accolade instead licensed the name, and some placenames and species, for a game that has almost nothing to do with the rest of the series. [read more]