Hyper Pacman
The Game: As a round yellow creature consisting of a mouth and nothing else, you maneuver around a relatively simple maze, gobbling small dots and evading colorful monsters who can eat you on contact. Large red dots enable you to turn the tables and eat the monsters for a brief period. Periodically, assorted items appear in the maze, and you can consume these for additional points and power-ups. (Semicom, 1995)
Memories: Take Pac-Man, add a Lode Runner-style “only one way to solve this maze correctly” puzzle mentality, add NES-era power-ups, boss battles and vaguely 3D graphics, and the result is Hyper Pacman (note the spelling/punctuation there – a complete divergence from any of Namco’s first-party output). [read more]