Categories
...in the arcade 1 Button 1980 3 quarters (3 stars) Arcade arcade games only Available In Our Store Joystick Maze S Taito

Space Chaser

Space ChaserBuy this gameThe Game: It’s got dots and a maze, but this is no Pac-Man. You’re trapped in a symmetrical maze with an enemy homing missile, and the maze is littered with rows of dots. You must maneuver your ship over these dots to collect them, while avoiding any collision with the missile. If the missile locks on to you from the other end of a long corridor, it will speed up drastically and hit you (unless you can round a corner first). You have no defense against the missile – just avoid it. If you survive long enough to clear the maze of dots, you get to try again – only this time with an additional missile (later screens add even more enemies for you to avoid). You can give your ship a boost by activating your engines, but such speed changes are both short-lived and very costly to your already-dwindling fuel supply. (Taito, 1980)

Memories: It seems like around 1980, everyone had a variation on a similar idea. Somewhat resembling Targ and Spectar in the basic tenet of its ships-chasing-each-other-in-a-maze premise, Space Chaser is perhaps the most challenging of its genre for giving the player no option except to flee. [read more]

Categories
...in the arcade 1980 2 Buttons 4 quarters (4 stars) Action Strategy Arcade Climbing Joystick S Universal

Space Panic

Space PanicThe Game: An astronaut is trapped in an enclosed, vertical space with aliens who have a taste for human flesh. With his oxygen supply running out, he must dig holes in the floors of the multi-level structure and lure the aliens into those holes, which gives him mere seconds to dispose of the trapped aliens by filling the holes in. Clearing a level of aliens replenishes the oxygen tank and deposits the player on a new screen full of aliens, some of whom require extra effort – namely, the carefully-planned digging of an entire vertical shaft to fall through – to kill. (Universal, 1980)

Memories: A fiendishly hard and oft-copied game (particularly in the home computer arena, where it inspired such games as Apple Panic and Lode Runner), Space Panic may well be the first game of its kind: a game in which the player controls someone climbing up and down vertical levels on the screen. [read more]

Categories
...in the arcade 1980 3 quarters (3 stars) Arcade Midway More Than 2 Buttons S Shooting At Enemies

Space Zap

Space ZapThe Game: Players are manning the defenses of a space station under a constant onslaught from all sides by alien attackers. The station’s laser cannons can take out the alien ships and intercept their incoming fire; when an entire wave of attackers is eliminated, a much more mobile fighter will attack, and destroying it will advance the game to the next level of difficulty. (Midway,1980)

Memories: Space Zap is a game about helplessness. The player can’t move his space station one inch. It’s only possible to sit, shoot, and maybe sneak in a prayer here and there. Making matters more complicated is the fact that aiming controls and firing controls are separate; if Space Zap simply allowed the player to pick a direction and automatically fire, it’d be almost too easy. As it is, that’s certainly not the case. [read more]

Categories
...in the arcade 1 Button 1980 5 quarters (5 stars) Arcade Exidy Joystick Maze Shooting At Enemies T

Targ

1 min read

Targ - photo courtesy Tim SniderThe Game: You’re trapped in a symmetrical maze with a bevy of robotic target vehicles – “Targs” – which are programmed to do just one thing: collide with your vehicle. You have one advantage on these decidedly mean streets, however – you can fire missiles ahead of your car (but the Targs are capable of dodging your projectiles too, so don’t get too cocky). Every once in a while, one of the impregnable blocks in the maze will disgorge a new enemy which is just a little bit faster and deadlier than the rest. Clearing the screen of Targs advances you to a new level with faster enemies – and eventually they’ll put the brakes on your attempts to survive. (Exidy, 1980)

Memories: This is one of those games that’s just emblematic of what was great about the early 80s heyday of the arcade – the graphics did what was required without a lot of embellishment, and the emphasis was on the breakneck speed of the thing. And Targ moved fast. Really fast. [read more]

Categories
...in the arcade 1980 2 Buttons 5 quarters (5 stars) Arcade arcade games only Arkadia Retrocade Atari Available In Our Store Paddle / Rotary Knob Shooting At Enemies T Vector Graphics

Tempest

TempestBuy this gameAs a strangely crablike creature, you scuttle along the rim of an abstract, hollow geometric tube, zapping red bow-tie-ish critters and purple diamond-shaped things which carry them. There are also swirly green things (swirly thing alert!!) which spin “spikes” like webs, and by the way, you should avoid spikes. See below. (Atari, 1980)

Memories: Tempest is a bizarre little game to crack. Since you spend your time rolling around a vaguely tubular structure, the game is controlled with a knob only, and surprisingly, the speed with which you move the control is reflected in your onscreen speed. With some practice, Tempest was a truly addictive, engrossing game, one of the arcade’s best. [read more]

Categories
...in the arcade 1 Button 1980 3 quarters (3 stars) Arcade Available In Our Store Joystick Maze Midway Shooting At Enemies Speech Synthesis W

Wizard Of Wor

1 min read

Wizard Of WorThe Game: This should sound pretty famililar to anyone who’s ever played Doom. You (and, if you can find a trigger-happy friend, one other player) suit up as “Worriors” and wander around a twisty maze inhabited by nasty creatures (which can turn invisible and sneak up on you).

You must kill them all.

Glad we got these complicated instructions taken care of. (Midway, 1980)

Buy this gameMemories: This maze game, which hit arcades in 1980, was a true milestone. For one thing, it kept Midway on the map as an arcade game manufacturer (its only previous major successes having been Space Invaders, licensed from Taito, and Galaxian, licensed from Namco) with something other than imported Japanese titles in its repertoire. [read more]

Categories
...in the arcade 1980 2 quarters (2 stars) Arcade Joystick Maze P Special Unauthorized Bootlegs

“Popeye” Pac-Man

1 min read

Popeye Pac-ManThe Game: As a yellow sailor man consisting of a head and nothing else (jaundice was really bad in those days), you maneuver around a relatively simple maze, gobbling small dots and evading four colorful monsters who can eat you on contact. In four corners of the screen, large flashing dots enable you to turn the tables and eat the monsters for a brief period for an escalating score. The monsters, once eaten, return to their home base in ghost form and return to chase you anew. If cleared of dots, the maze refills and the game starts again, but just a little bit faster… (unknown bootleg manufacturer, 1980)

Memories: When Pac-Man took off into the stratosphere, there were two ways that everyone who happened to not be licensed to distribute Pac-Man coped: they made games that played, if not looked, very similar (Lock ‘n’ Chase, Thief, Mouse Trap), or they just flat out copied Pac-Man, making ridiculously insignificant cosmetic changes (Hangly Man, Piranha, and this game). The bootleggers of the latter category, in skipping that pesky development and R&D process involved in creating something original, cashed in by getting their games on the street first. [read more]