Categories
...at home 1 Button 1979 2 quarters (2 stars) Action Adventure Atari Atari 2600 VCS Game Systems home video games only Joystick S Side-Scrolling Vertical Scrolling

Superman

SupermanThe Game: It’s a bird! It’s a plane! It’s a vaguely anthropomorphic heap o’ pixels with a red cape! Lex Luthor has hatched one of his deadly schemes to overthrow Metropolis – and, naturally, the world – starting with the destruction of a bridge in the city. Deal with Luthor’s thugs, save Lois, and put Lex himself behind bars – but keep an eye out for Kryptonite. (Atari [under license from DC Comics], 1979)

Superman adMemories: A product of the corporate synergy between DC Comics and Atari – both freshly acquired by the Warner Bros. empire in the late 1970s – Superman was one of the first attempts at a multi-screen adventure structure on the Atari VCS, something which would be honed more sharply with such games as Adventure and Haunted House (and trashed once again with top-heavy, overambitious later efforts like E.T. and the Swordquest series). [read more]

Categories
...in the arcade 1980 4 quarters (4 stars) Arcade arcade games only Arkadia Retrocade C Climbing Nichibutsu Speech Synthesis Taito Two Joysticks Vertical Scrolling

Crazy Climber

Crazy ClimberBuy this gameThe Game: You control a daredevil stunt climber on his trip up the side of the Nichubutsu building, using no ropes, no nets, and nothing but his hands and his feet. Obstacles such as a large stork with (apparently flaming) droppings and a large gorilla (perhaps on loan from the Nintendo building) can cause you to plunge to your death several stories below, and even minor things such as annoyed building tenants dropping potted plants at you from above can have the same disastrous effect. When you reach the top – if you reach the top, that is – a helicopter lifts you away to your next challenge. (Taito [under license from Nichibutstu], 1980)

Memories: A bit of a cult favorite that never achieved a major following, Crazy Climber was a staple of many arcades and game rooms in the early 80s. The two-joystick control scheme took a little bit of practice, but once players got used to it, it was a major and unique part of the game’s appeal. [read more]

Categories
...at home 1 Button 1980 4 quarters (4 stars) A Action Adventure Atari Atari 2600 VCS Collecting Objects home video games only Joystick Side-Scrolling Vertical Scrolling

Adventure

1 min read

AdventureBuy this gameThe Game: As a bold adventurer trespassing a mighty castle in search of treasure, you face a twisty maze of chambers, dead ends aplenty, and colorful, hungry, and suspiciously duck-shaped dragons. (Atari, 1980)

Memories: The first game of its kind to hit the Atari VCS, Adventure scores a first in video game history – and not just because of its huge, sprawling maze.

Programmer Warren Robinett was a little disgruntled during his stint at Atari. He watched as his fellow programmers jumped ship, formed companies like Imagic and Activision, and struck it rich as the third-party software industry took off. [read more]

Categories
...in the arcade 1 Button 1981 2 quarters (2 stars) Arcade arcade games only Joystick S Sega Shooting At Enemies Side-Scrolling Vertical Scrolling

Space Odyssey

Space OdysseyThe Game: Look out below – and above! You pilot a space fighter taking fire (and potentially kamikaze collisions) from all sides, zooming over an alien cityscape through the night sky and trying to blast your way through their inexhaustible defenses. If you succeed (and in this context, “succeed” = “survive”), you then switch from a side-scrolling perspective to a vaguely 3-D overhead view of the action as your fight zooms over a heavily defended alien fortress and then into deep space, where you’ll need to avoid black holes and comets, as well as a very likely lethal onslaught of fast-moving alien ships. If you manage to survive that, then (A) damn, you’re good, and (B) you’re going to do it all again, over a slightly different background. (Sega, 1981)

Memories: This interesting, if somewhat lesser-known, entry from Sega featured what were some eye-popping graphics for its day, but it seems unlikely that anyone played long enough to notice, since the game was so unbelievably difficult. [read more]

Categories
...in the arcade 1 Button 1981 3 quarters (3 stars) Arcade arcade games only Paddle / Rotary Knob Sega Shooting At Enemies T Vector Graphics Vertical Scrolling

Tac-Scan

Tac-ScanThe Game: Commanding a fleet of ships, you use their combined firepower to wipe out an onslaught of alien ships (which, perhaps not at all surprisingly, are firing back at you). It only takes one hit to lose one of your own fleet, and when your fleet is completely wiped out, the game is over. Until then, do as much damage to the enemy armada as you can. (Sega/Gremlin, 1981)

Memories: I always admired games with novel ways of counting down how many “lives” a player had left until his quarter was declared a total loss. Moon Cresta had a three-stage rocket which could be destroyed stage-by-stage, and Lock ‘n’ Chase featured a getaway car full of extra crooks that could be deployed one-by-one into its Pac-Man-like maze. Tac-Scan gave the player one fleet – and only one fleet – of ships that would be wiped out as the game progressed. When the entire fleet was wiped out, thus ended the game. [read more]

Categories
...in the arcade 1981 4 quarters (4 stars) Arcade Centuri Joystick More Than 2 Buttons Shooting At Enemies Side-Scrolling SNK V Vertical Scrolling

Vanguard

2 min read

VanguardThe Game: Your Vanguard space fighter has infiltrated a heavily-defended alien base. The enemy outnumbers you by six or seven to one at any given time (thank goodness for animated sprite limitations, or you’d be in real trouble!). You can fire above, below, ahead and behind your ship, which is an art you’ll need to master since enemy ships attack from all of these directions. You can’t run into any of the walls and expect to survive, but you can gain brief invincibility by flying through an Energy block, which supercharges your hull enough to ram your enemies (something which, at any other time, would mean certain death for you as well). At the end of your treacherous journey lies the alien in charge of the entire complex – but if you lose a life at that stage, you don’t get to come back for another shot! (Centuri [under license from SNK], 1981)

Memories: Very much like another SNK-originated game from this period, Fantasy (which was licensed out to Rock-Ola), Vanguard was an early entry in the exploration game genre. Sure, shooting things was fun, but this game made it clear – through the “radar map” of the alien base at the top of the screen – that there was a clear destination to be reached. And if you weren’t good enough to get there with the lives you had, you could continue the journey – for just a quarter more – again and again, until you got there. [read more]

Categories
...at home 1 Button 1981 3 quarters (3 stars) Atari 2600 VCS Game Systems Games By Apollo Joystick S Slide & Shoot (i.e. Space Invaders) Vertical Scrolling

Spacechase

1 min read

SpacechaseThe Game: Piloting a lone spaceship zipping over a planet’s surface in a low, fast orbit, your mission is to kick some evasive alien butt. Drawing a bead on the aliens is much harder than it looks, and they arrive in waves of four. Naturally, it seems like it’s much easier for them to target you… (Games By Apollo, 1981)

Memories: Quite an improvement over Richardson, Texas-based Games By Apollo’s first game, the disastrously bad Skeet Shoot, Spacechase isn’t going to blow the doors down in the game originality department, but it wasn’t bad for the VCS at all. The scrolling planetscape beneath the player’s ship may look like an artist’s vague impression of some Arizona landscape, but with games like Defender struggling to get the side-scrolling thing right, it was quite an accomplishment. [read more]

Categories
...in the arcade 1 Button 1982 Arcade Available In Our Store Collecting Objects Joystick S Tehkan / Tecmo Vertical Scrolling

Swimmer

SwimmerBuy this gameThe Game: You’re a swimmer, and you’re doing what any swimmer does – splashing your way down the river, trying to avoid typical deadly swimming hazards like fast-moving floating logs and gigantic killer crabs. And like most swimmers, you’re trying to collect yummy prizes from the water, such as cherries and bunches of grapes. Dive under the obstacles, work your way around the predators, reach the finish line and swim on to the next level! (Tehkan, 1982)

Memories: Okay, it has to be said at last. I have to get it on the record. What is it with the diet of early 80s video game characters? Really. Everyone’s eating cherries and apples and other fruit – think about it: Pac-Man, Kangaroo, Mr. Do and Swimmer seem to be subsisting on a largely fruit-based diet. Now, this probably little to do with the produce industry, and everything to do with fruit being the most recognizable foodstuff that could be produced with the graphics capabilities of the time. Still, it’s a funny coincidence that crosses species, game companies, genres and everything except the food pyramid. [read more]

Categories
...in the arcade 1 Button 1982 5 quarters (5 stars) Arcade arcade games only Arkadia Retrocade Available In Our Store Centuri Collecting Objects Joystick Konami Shooting At Enemies Side-Scrolling T Vertical Scrolling

Time Pilot

1 min read

Time PilotBuy this gameThe Game: You’re flying solo through the fourth dimension! In what must be the least subtle time-traveling intervention since the last time there was a time travel episode on Star Trek: Voyager, you’re blasting your way through dozens of aircraft from 1940 through 1982. From WWII-era prop planes, to Vietnam-era helicopters, to 1982, where you confront jet fighters with the same maneuverability as your plane, you’re in for quite a wild ride. Rescue parachutists and complete the level by destroying “boss” craft such as heavy planes and dirigibles. (Centuri [under license from Konami], 1982)

Memories: One of Konami’s best-ever coin-ops, Time Pilot is an outstanding combination of addictive game play and the concept of “wanting to see what’s on the next level.” If you’re good enough, you get to see what kind of aircraft you’ll be up against in the next time period. [read more]

Categories
...in the arcade 1982 2 Buttons 4 quarters (4 stars) Arcade arcade games only arcade games only Atari Available In Our Store Joystick Namco Shooting At Enemies Vertical Scrolling X

Xevious

1 min read

XeviousThe Game: As the commander of a sleek Solvalou fighter, you’re deep into enemy territory, shooting their disc-shaped fighters out of the sky, bombing ground installations and artillery nests, bombing tanks, and trying to destroy the mothership. As you progress further behind enemy lines, heavier aircraft and more versatile and Buy this gamedeadly ground-based defenses become the norm. Also look out for tumbling airborne mirrors – they’re impervious to your fire, but you’re toast if you fly right into them. (Atari [under license from Namco], 1982)

Memories: A very cool game indeed, Xevious was extremely challenging and quite nice to look at as well. The controls were smooth, and you really did have a full range of control over where your fighter was on the screen. [read more]