Categories
...in the arcade 1983 4 quarters (4 stars) Arcade Midway More Than 2 Buttons P Publisher / Manufacturer Quiz / Trivia

Professor Pac-Man

Professor Pac-ManThe Game: The denizens of Pac-Land must surely know how to do something other than just devour dots and munch monsters. And they learn from Professor Pac-Man himself, the dean of dot-gobblers. Professor Pac-Man poses questions of all kinds to you (and an opponent, if you have a second player), including visual recognition tests and matching puzzles. A Pac-Man gobbles a row of dots from left to right, counting down the seconds you have to correctly answer the question. Correct answers gain points and fruit, while incorrect answers will cost you. Lose more points than you have to spare, and the game’s over. (Bally/Midway, 1983)

Memories: This is one of those games where you can just picture someone in the marketing department saying “How can we exploit the Pac-Man license from Namco in a way that’s never been done before?” Video trivia games were nothing new, but the Professor Pac-Mantalent assembled to produce Professor Pac-Man was appropriately prodigious. Marc Canter and Mark Pierce, both Midway staffers, went on to form their own company in 1984 called MacroMind; a few changes in direction and a few strategic mergers later, MacroMind became none other than creativity software powerhouse Macromedia, and Canter and Pierce, along with longtime Midway veteran Jamie (Gorf designer and Bally Astrocade console creator) Fenton, had a hit on their hands with a little software package called Director. You may have heard of it. Just about anyone who has ever slapped a Flash animation onto the web certainly has. [read more]

Categories
...in the arcade 1983 3 quarters (3 stars) Arcade Available In Our Store Collecting Objects Joystick Midway Specialized Controller T

Tapper

1 min read

TapperSee the videoThe Game: As a beleaguered bartender, you have to serve drinks to an endless onslaught of bar patrons, never allowing them to reach the end of the bar. You must also pick up empty glasses as they slide back toward you, and you can also grab a tip whenever one briefly appears. Clearing the screen of all pixellated hardened drinkers takes you to the next screen, and other scenarios, including outdoor sporting events. (Bally/Midway, 1983)

Memories: Tapper was easily one of the most controversial games of its time. Originally conceived as a game which would be sold only to bars, it was also one of the first video game product placements for something other than a movie (i.e. Atari’s Star Wars and Bally/Midway’s own wildly successful Tron). Midway’s marketing department approached Budweiser about the possibility of sponsoring the game, in exchange for which the Bud logo would be ubiquitous on the game’s artwork and in its on-screen graphics. [read more]

Categories
...in the arcade 1984 2 Buttons 3 quarters (3 stars) Arcade arcade games only Available In Our Store Joystick Midway Namco P Publisher / Manufacturer Side-Scrolling

Pac-Land

Pac-LandThe Game: In a total break with any and all previous Pac-Man games, Pac-Land puts the yellow one onscreen as a very good homage to the Hanna-Barbera Saturday morning cartoon based on the original game, complete with the show’s bubbly theme song. You wander down the streets of Pac-Land, avoiding those nasty Ghost Monsters and hoping to find Power Pellets, all before your time runs out for that phase of your journey. Ghost Monsters may attack from the ground, or try to bomb you from the air; either way, chomping a Power Pellet will relieve them of their altitude and put them on the run. You may have to jump over them or duck under them until then – and be very careful in the forest, where Ghost Monsters may lurk behind trees. (Bally/Midway [under license from Namco], 1984)

Buy this gameMemories: It may have been well-drawn and animated, but Pac-Land really stuck out like a sore thumb to me – in hindsight, it was more like Super Mario Bros. than Pac-Man. Still, for those few of us who initially liked the Saturday morning cartoon, this game was a lovingly crafted valentine to the TV version of Pac-Man – a very roundabout example of a video game inspired by a licensing spin-off inspired by a video game. [read more]

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...in the arcade 1 Button 1984 4 quarters (4 stars) Action Strategy Arcade Joystick Midway T

Timber

TimberThe Game: You’re a lumberjack and you’re okay. Your job is to chop down every tree that grows on the screen, without letting the trees fall on you. Birds are sometime dislodged from their nests as you chop down the trees, and they can be collected for additional points. Bears show up and throw beehives at you, which a lucky swing of the axe can destroy before they do any harm, but it’s altogether more likely that, unless dodged, a beehive will knock your lumberjack over and release a swarm of bees with their own sting operation in mind. You advance to the next level by clearing all of the trees in the time alotted; doing so with time to spare earns a bonus from the big boss; occasional bonus screens challenge you to keep your lumberjack from falling off a rolling log. (Midway, 1984)

Memories: One of those offbeat gems that emerged in the ’80s with Midway’s relatively powerful new MCR (Midway Cart Rack) architecture, Timber is a quirky little game that has the unusual advantage of being nothing like any game that preceded it. (It’s hard to think of another game like it that came afterward, for that matter.) [read more]

Categories
...at home 1 Button 1984 4 quarters (4 stars) Action Strategy Atari 2600 VCS Bally Collecting Objects Game Systems home video games only Joystick Midway Sega T

Tapper

TapperThe Game: As a beleaguered bartender, you have to serve drinks to an endless onslaught of bar patrons, never allowing them to reach the end of the bar. You must also pick up empty glasses as they slide back toward you, and you can also grab a tip whenever one briefly appears. Clearing the screen of all pixellated hardened drinkers – erm, sorry, soft drinkers – takes you to the next screen, and other scenarios, including outdoor sporting events. (Bally/Midway-Sega, 1984)

Memories: When the U.S. video game industry fell on hard times, Sega sold off its American division to Bally/Midway. Having previously tried to maintain more direct control of home versions of its arcade games through an overall licensing deal with CBS Electronics‘ game division, Bally/Midway now had a more direct pipeline to the consumer market by using the home video game division that Sega had launched to exploit its own arcade titles (such as Buck Rogers: Planet Of Zoom and Congo Bongo). [read more]

Categories
...in the arcade 1986 2 Buttons 5 quarters (5 stars) Arcade Arkadia Retrocade Breaking Through Walls Climbing Joystick Jumping Midway R

Rampage

RampageThe Game: Monsters are running amok in cities across America… and you’re one of them! A giant lizard, a giant werewolf and a giant gorilla walk into a bar and tear it down. Monsters can compete to see who will topple tall buildings first, or they can qang up on puny defenseless human scum. It’s pretty easy to knock over buildings, and pretty easy to take a lot of damage from the armed forces who have been called out to stop the creatures. If they accrue too much damage, the monsters de-evolve to their un-mutated original human form, and require quick action (and additional quarters) to stay in the game. (Midway, 1986)

Memories: A devilishly fun masterpiece of pure destruction, Rampage appeals to any current or former kid who’s ever gained an innate understanding that the next best thing rto building something is to knock it over again. Rampage‘s implied violence is cartoonish at worst, with just a wink and a nod toward the classic Toho and Universal Studios monster movies. And that is a great combination. [read more]

Categories
...at home 1995 5 quarters (5 stars) A Available In Our Store D-Pad Game Systems Midway More Than 2 Buttons Playstation Retro Compilations Williams Electronics

Arcade’s Greatest Hits: The Williams Collection

Arcade's Greatest Hits: The Williams CollectionBuy this gameThe Game: Visit a shrine to the greatest hits of Williams Electronics’ spectacularly successful arcade manufacturing venture of the early 80s. Spawned almost solely by Eugene Jarvis and Larry DeMar, Williams’ arcade division spawned some of the most memorable hits of the golden age of video games – and these are just a few of them. (Williams/Midway [developed by Digital Eclipse], 1995)

Memories: One of the earliest classic arcade emulation collections for the Playstation, The Williams Collection was Williams Electronics‘ (now owned by Midway) answer to Namco‘s series of Namco Museum games, chronicling the greatest arcade hits of one of Williams’ biggest rivals in the early 80s. And for my money, The Williams Collection is better – no cheesy, unintelligibly bit-mapped photos of printed circuit boards here, kids; Williams brings you full-length video interviews with Eugene Jarvis and Larry DeMar, the game designers/programmers behind such hits as Defender and Robotron: 2084, as well as the minds behind such other games as Joust and Bubbles. [read more]

Categories
...in your pocket 1 quarter (1 star) 2 Buttons 2000 D-Pad Game Boy Color Handheld / Portable Games M Midway Retro Compilations

Marble Madness

Marble MadnessThe Game: You control the speed and direction of a marble which is racing other marbles to reach the finish line. Obstacles along the way include marble-eating creatures, treacherous cliffs and drawbridges, and the game’s own unreliable controls! (Midway, 2000)

Memories: Color me impressed. Atari‘s Marble Madness coin-op, based on the company’s System 1 architecture, was an eye-opener when it hit the arcades in 1984. And it’s still an eye-opener with Digital Eclipse’s stunning port of the game for the Game Boy Color. Marble Madness sports some of the most impressive color graphics yet seen on a Game Boy – but the same maddening and frustrating game play as its inspiration. [read more]