Categories
...in the arcade 1979 4 quarters (4 stars) Arcade Cinematronics Fighting Specialized Controller Vector Graphics W

Warrior

WarriorThe Game: Two armored knights coalesce out of thin air in an enclosed arena, swords at the ready. Before they can do battle, there’s the matter of simply navigating the arena’s geography: a pair of bottomless pits can lead either knight to his death, and each pit is surrounded on two sides by a staircase than can make for a handy resting place – or an even deadlier place to duel. There’s also a narrow catwalk between the pits. If the knights can stay on firm ground, the sword-swinging begins; when a knight is vanquished, he re-forms in the corner where he first appeared and can charge into battle again until he has lost all of his lives. Whoever’s still standing at the end of the game wins. (Cinematronics/Vectorbeam, 1979)

Memories: A great example of how new everything was in the early days of video games, Warrior is the first head-to-head fighting game, allowing two players to bash each other to bits (or stumble into the pits); there was no single-player mode. Graphically, the game is incredibly simple: the black & white vector graphics are responsible for nothing but the knights (nicely drawn and animated for the late 70s) and their respective scores. Everything else is a fluorescent-lit overhead view of the arena. That artwork could be seen through a half-silvered mirror, while the monitor itself actually displayed the graphics backwards so the mirror would show the knights over the playing field. This was a common trick of the day to achieve graphics that there simply wasn’t enough computer power to draw, but it was incredibly effective – and, at the time, it was all so new. [read more]

Categories
...in the arcade 1 Button 1983 4 quarters (4 stars) Arcade arcade games only Arkadia Retrocade Climbing Fighting Joystick Jumping Nintendo P Publisher / Manufacturer

Popeye

1 min read

PopeyeThe Game: Well, blow me down! Popeye the sailor man gets his own video game. On level one, you’re trying to catch Olive Oyl’s falling hearts before they descend to sea level and are lost, while ducking Bluto’s punches at the same time. A can of spinach appears every so often, giving you the opportunity to read the big bully the riot act (comic strip-style, of course). On level two, the falling hearts are replaced by falling musical notes, and you’ll need Wimpy’s hefty help to keep Swee’Pea from drifting away on a balloon. (Nintendo, 1983)

Memories: A true licensing coup for relative newcomers Nintendo, this project hooked them up with the cartoon marketing savvy of King Features Syndicate (and don’t think for a moment that Nintendo didn’t soak up as much knowledge as it could to put to use on its next hot property, Mario Bros.) But even though it’s a well-loved and remembered game, it wasn’t Popeye’s first arcade outing. [read more]

Categories
1 Button 3 quarters (3 stars) Atari Atari 2600 VCS Climbing Fighting Game Systems home video games only Joystick Jumping K

Kangaroo

KangarooThe Game: As a mama marsupial trying to save your baby from many malignant marauding monkeys, you go on a rescue mission that involves climbing through many, many levels of the monkeys’ treehouse village, punching primates, dodging airborne apples, grabbing various fruit items along the way (considering the abundance of apples, strawberries, cherries and bananas, one can only assume these are Pac-Man’s table leavings). (Atari, 1983)

Memories: One of the glut of arcade translations from the heyday of the VCS, Kangaroo is more or less faithful to its arcade namesake, though it’s missing one level (the one where you have to punch out an entire column of monkeys one at a time) and lacks many other details: the giant purple gorilla who swipes your boxing gloves never appears, and neither does the monkey who drops apples on you from above – the apples merely bounce out of nowhere of their own accord. [read more]

Categories
...at home 1 Button 1983 3 quarters (3 stars) Atari 2600 VCS Fighting Game Systems Paddle / Rotary Knob Parker Brothers S

Star Wars: Jedi Arena

Star Wars: Jedi ArenaThe Game: You weren’t born with a lightsaber in your hands. Even a Jedi Knight must practice his skills. Two Jedi are safely tucked away behind deflector shields, while an automatic seeker ball roams the center of a large chamber. You can use the Force to influence the seeker to attack your opponent, and you can deflect the seeker’s laser bolts when your opponent does the same to you. And every once in a while, the seeker goes into berzerk mode, firing multiple bolts at both contestants, pummeling their shields until one or both are defenseless. (Parker Brothers, 1983)

Memories: Easily the strangest of Parker Bros.Star Wars-inspired games for the 2600, I have to give Jedi Arena full marks for originality – instead of trying to ape a scene from any of the films in a convoluted game structure, Parker Brothers instead opted to create a completely new scenario, based only loosely on Luke’s training scene with the seeker ball in Star Wars. [read more]

Categories
...under development 1983 2 quarters (2 stars) Climbing F Fighting Home Computer System Joystick Maze Side-Scrolling Texas Instruments TI 99/4a Unreleased Prototypes

Fantasy

FantasyThe Game: Pirates have kidnapped your girlfriend, Cheri, and it’s your job to rescue her, from landing your hot air balloon on the deck of the pirate ship and trying to free her, to flying and climbing your way through the jungle to rescue her from jungle animals who have abducted her from the pirates. (Texas Instruments, 1983 [unreleased])

Memories: Several years ago, when I wrote up my all-time favorite coin-op, SNK‘s adventurous gem Fantasy (licensed for the US by Rock-Ola), I lamented the lack of a home version. I’ve always thought Fantasy was underappreciated as an arcade game, and a good home translation might have helped. I remember, around the time that NAP finally licensed an arcade game (Turtles) for the Odyssey2, I wrote a letter to them to make the case for an Odyssey2 version of Fantasy, since it now seemed like they were prepared to license arcade titles. When my Fantasy review appeared many years later, TI 99/4a uber-fan Bryan Roppolo wrote in to bring my attention to an unreleased version of the game that had been in the works for that computer system, and I’ve always wondered if it was as much fun as the arcade game. [read more]

Categories
...in the arcade 1985 2 Buttons 4 quarters (4 stars) Arcade arcade games only Available In Our Store Fighting Ground Troops Joystick Jumping Konami Military R Shooting At Enemies

Rush’N Attack

Rush'N AttackBuy this gameThe Game: You’re a lone soldier behind enemy lines, but this is no Front Line. Armed with a knife and some serious kickboxing skills, you weave your way through an enemy installation, doing away with soldiers who are trying to block your way. Occasionally, you can pick up a weapon from a downed enemy, including flame-throwers, machine guns and rocket launchers. (Konami, 1985)

Memories: I remember encountering only one Rush’N Attack machine, which was one of the last arcade games I ever became hooked on. There’s actually something addictive, in a bloodthirsty sort of way, about this little war game. [read more]

Categories
...at home 1988 2 Buttons 2 quarters (2 stars) D-Pad Fighting G home video games only NES Nintendo Shooting At Enemies Toho Studios

Godzilla: Monster Of Monsters

Godzilla: Monster Of MonstersThe Game: It is the year 2XXX (don’t worry, we couldn’t find it on our calendars either), and Planet X has declared war on Earth’s solar system, sending its finest kaiju into the fray. In this time of our most desperate need, Godzilla and Mothra step forward to defend the Earth and fight for humanity, taking out enemy installations, spacecraft and even those pesky enemy monsters. But even Godzilla and Mothra can only take so much damage… (Toho Studios/Nintendo, 1988)

Memories: Not exactly Godzilla’s finest hour, Monster Of Monsters is a fairly average side-scrolling fighting game that just happens to feature the King of Monsters as its star. And while there’s a certain thrill to having Godzilla as one’s on-screen avatar, the game itself doesn’t do a lot to distinguish itself from the glut of similar side-scrolling fighters that was out at the time. [read more]

Categories
...at home 1990 2 Buttons 5 quarters (5 stars) Atari Atari 7800 Fighting Game Systems Golf home video games only Joystick N Side-Scrolling Sports

Ninja Golf

1 min read

Ninja GolfThe Game: You face a test of your skills in the time-honored way of the Ninja: you must survive a game of golf. But you’re not the only Ninja on the course, and apparently you are the only Ninja who’s got a bullseye painted on his back. Before you can say “Crouching Tiger Woods, Hidden Dragon,” you must fend off attackers, including pesky gophers and alarmingly large frogs, in between putts. When you reach the green, a large dragon will attack you, as large dragons are wont to do on the green. Defeat the dragon and you advance to the next hole; do not defeat the dragon, and it will leave a hole in you. (Atari, 1990)

Memories: This utterly bizarre little game is almost like somebody’s idea of a spoof game, something you’d see if there was a Weird Al Signature Series for the 7800. But no, Ninja Golf was an actual mainstream 7800 title – well, that is, if you consider the 7800 mainstream – and proof that someone, somewhere at Atari, was thinking way outside the box. [read more]

Categories
...at home 1996 4 quarters (4 stars) Action Adventure Available In Our Store D-Pad Fighting Game Systems home video games only Isometric View Maze More Than 2 Buttons N Namco Playstation Retro Compilations Shooting At Enemies Side-Scrolling

Namco Museum Volume 5 (“O”)

Namco Museum Volume 5Buy this gameThe Game: The Namco Museum is open for business one last time! Today’s exhibit features games of the late 1980s, and of course Pac-Man – being the prideful little single-celled organism that he is – simply must see all the displays. You wander the halls one last time, visiting some really cool themed rooms for each game, with the yellow one underfoot. Games included this time around are Metro-Cross, Pac-Mania, Dragon Spirit, The Legend of Valkyrie and Baraduke. (Namco, 1996)

Memories: For the final installment of their series of classic arcade emulations, Namco mined their late-80s games, concentrating on fighting and quest games primarily. The only relatively simple title included on Volume 5 (a.k.a. Volume O) is the final arcade appearance of Pac-Man in Pac-Mania, a very simple updating of the original Pac-Man set in a vaguely Zaxxon-esque three-quarter perspective. In a way, Pac-Mania is the direct predecessor of the 3-D “maze mode” of Namco’s recent retro revival Pac-Man World. [read more]

Categories
...at home 1997 5 quarters (5 stars) Action Adventure Claiming Territory D-Pad Fighting Game Systems home video games only Japanese Import More Than 2 Buttons N Namco Playstation Retro Compilations Shooting At Enemies Side-Scrolling

Namco Museum Encore

Namco Museum EncoreThe Game: All aboard! Now departing the Namco Museum aboard the spaceship Game Space Milaiya. Namco’s retrospective series literally takes off for its final ride on the Playstation with a collection of seven games, from the earliest days of Namco’s video game empire to more recent arcade titles. (Namco, 1997 – for Playstation)

Memories: For the final PS1 outing of the Namco Museum series, Namco turned out what easily could have been the user-friendliest volume yet, dispensing with the tedious “Doom minus the action” museum settings and otherwise simplifying things dramatically. In short: doing away with the extraneous trappings to make way for more games. [read more]